Game
Hello Neighbor: Hidden Spirits
6 years ago

My project has broken. It crashes when I try to do certain things for whatever reason. I'm going to try to move all of my assets to a new project made with the latest version of UE4, and if that doesn't fix anything, then I'll have to redo EVERYTHING.




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We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

Progress update, game is going spectacularly.

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Happy anniversary! (Well technically as of writing this. it isn’t the anniversary anymore) enjoy the teaser for the new hidden spirits. Gamejolt page will be updated in the coming days. With new information etc

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)