Game
Hello Neighbor: Hidden Spirits
5 years ago

My project has broken. It crashes when I try to do certain things for whatever reason. I'm going to try to move all of my assets to a new project made with the latest version of UE4, and if that doesn't fix anything, then I'll have to redo EVERYTHING.




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Just a regular development screenshot. Nothing to see here.

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

itwasalwayshim

Added proper window jumping and swearing when the Neighbor is in hunt mode

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

WIP title screen "play" animation

Trophies are now implemented :)

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation