New build of Zrdoom 5.0 released...
This build features improved height variation, weapon placement, and better enemy placement... It will now spawn minibosses in large groups sometimes. but rarely to make it less like slaughterwads. #doom #procedural
Next up
Screenshots of Zrdoom 5.0 version 5.3 Some mods are loaded... Gun Bonsai is loaded and so is relite in the last 4 shots... #gzdoom #procedural #doom
This is a playthrough of 3 maps made in the mod using procedural level generation. Expect hard combat. I died quite a bit in one room due to lack of cover + claustrophobic surroundings + hard enemies... #doom #procedural #gzdoom
New playthrough of a new levelset made in Zrdoom 5.0 in challenging difficulty with the Gun Bonsai mod loaded... #doom #procedural #gzdoom
Another playthrough of Zrdoom 5.0, this time on the aptly named "Slaughterfest mode" difficuty configuration. I die twice here due to bad luck against cyberdemons. Gun bonsai used. It helped a bit. #doom #procedural
0 comments