Game
Zrdoom 5.0
4 months ago

New build released with switches to select how many maps to do and how hard to make the maps... Left switch makes the map, right switch selects difficulty and back switch increments how many maps from 1-30 you have to beat to end the game. #doom




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Just did some fun doom to quake map conversions of randomly generated obhack generator maps after replacing 75% of the textures in the doom2 textures wad it gave me with custom quake 1 ones... This is the result... #quake #doom #oblige

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Screenshots of ZQR - This shows off the new textures in obsidian level maker maps - included are quake 2 textures, quake 1 ikbase textures and some custom ones.... This is intended to make doom look more like quake for players of mods like qcde. #doom

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Screenshots of Zrdoom 5.0 version 5.3 Some mods are loaded... Gun Bonsai is loaded and so is relite in the last 4 shots... #gzdoom #procedural #doom

Zrdoom enhanced being played in zandronum using god complex and tdbots mk2: Tdbots mk2: https://forum.zdoom.org/viewtopic.php?f=43&t=64527 god complex: https://www.moddb.com/mods/ultraviolence New build of Zrdoom : enhanced https://mega.nz/file/ArZHgKqT#mCvbZB_0vIuZLR6d0-FFVyRnE5B64Fe8Eg… #doom #procedural #zandronum #gaming #fps

Latest Zrdoome Here: Unzip to C:\zre. Put doom2.wad in that folder. Run zrdoom.bat to play. Right switch = difficulty. Back switch = map count. Left switch = makes map. Type "addbot slayer" in console and hit f12 to addbot. https://mega.nz/file/E65WjaoQ#FBRSrxk02-lYPqQIrSCRyLwvivLtuxoOZh… #doom

More of me mesing around with reshade in maps generated in obsidian level maker using oblige my doom as a frontend.... This time it's loaded with half doomed and unreal weapons/unreal monsters. Insane graphical improvements for old games... #doom #reshade

Been fooling around with oblige my doom, and setup my lzdoom sourceport to use reshade while taking these screeenshots in heretical doom and quakestyle unbound with texture replacers on.... Notice the bumpmapping and the bloom... #doom #reshade

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