Game
Zrdoom 5.0
4 months ago

New build version 5.5.0 being worked on right now... This one re-introduces slaughter combat properly.... #gzdoom #doom #procedural




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Screenshots of Zrdoom 5.0 version 5.3 Some mods are loaded... Gun Bonsai is loaded and so is relite in the last 4 shots... #gzdoom #procedural #doom

Been fooling around with oblige my doom, and setup my lzdoom sourceport to use reshade while taking these screeenshots in heretical doom and quakestyle unbound with texture replacers on.... Notice the bumpmapping and the bloom... #doom #reshade

Another playthrough of Random Doom generator 2.0 - this time I did 2 maps... These maps had little platforming, suprisingly. Music comes from a music wad I found online... #doom #procedural

More of me mesing around with reshade in maps generated in obsidian level maker using oblige my doom as a frontend.... This time it's loaded with half doomed and unreal weapons/unreal monsters. Insane graphical improvements for old games... #doom #reshade

This is a playthrough of 3 maps made in the mod using procedural level generation. Expect hard combat. I died quite a bit in one room due to lack of cover + claustrophobic surroundings + hard enemies... #doom #procedural #gzdoom

More screenshots of randomly generated levels being played with unreal weapons and unreal monsters for gzdoom with reshade loaded... Massive improvent for graphics in unreal... This is done in the doom engine, think of that for a moment. #doom #reshade

Another playthrough of Zrdoom 5.0, this time on the aptly named "Slaughterfest mode" difficuty configuration. I die twice here due to bad luck against cyberdemons. Gun bonsai used. It helped a bit. #doom #procedural

Found a sick Quake 1 mod online that replaces all enemies and weapons with Doom inspired ones... It's called Demonic replacements, and it's awesome... here are screenshots of me playing one of my "snaptiles" (tile based editor) maps with it. #quake #doom

Just did some fun doom to quake map conversions of randomly generated obhack generator maps after replacing 75% of the textures in the doom2 textures wad it gave me with custom quake 1 ones... This is the result... #quake #doom #oblige