Next up
Something of an atrium in the middle of an office area.
A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..
🥳 Year recap. Worked on JICE: new meshes, weapons, an NPC robot, dialogues, started level design for level 2. Released a web game and even earned some (small) money from ads. Next year’s goal: 2 web games and.. a bit more money? 😆
Happy new years!
Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.
Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.
Started working on a new small game for web plarforms. This time it's going to a be a puzzle slider gameplay with retention mechanics around it - progression gallery, decorations as rewards for certain milestones, etc. Maybe some leaderboards.
Made a simple comparison table of the most popular asset stores! I was mainly aiming for 2D pixel art, but it is applicable for other asset types as well. Overall, itch io is probably ahead for me, but it is worth the time to set up other storefronts too.
Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.
Will add a bit more lighting, but for now finished with this section of the Depot level.











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