hello, i am going into a new direction for this game, i’m planning on doing a harvest moon sort of Pokemon game. this happened because pokemon essentials for some reason kept deleting Pokemon from PBS files and then i would get a error message and then i will have to go and fix it. i got tired of it, so basically no Pokemon battles (Maybe).
Next up
this is intro sprite for the female option.
heres a showcase of upgrading the player's house
the enemy battle sprite for the rayquaza variant is done. now it is time for the overworld sprite.
Introducing Deity pokemon (basically totem pokemon) which are bosses in dungeons and at a certain point will be able to evolve one of your pokemon into a deity pokemon (only happens once so choose wisely) these are some of the deities available
hello everyone, i have a made a concept map (im not good at art) Town is where you start off, everything will be fully explorable and won't include loading screens.
next devlog will include gameplay of some of the features that i have been working on.
Hello, I would like to give you a quick glimpse to the new look for the pokecenter. I am going for a medieval theme for this game. so alot more has to be done to the rest of the tileset and a lot of npcs.
here's an attempt at making a paper mario inspired pokemon sprite. very basic.
here's a teaser for the female option.
here's a new (WIP) version of rayquaza, which is Dragon/Fairy type. but the original rayquaza will still be obtainable. Front facing sprite is coming soon.











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