Game
Pokemon: Lunar Harvest

3 years ago

here's an attempt at making a paper mario inspired pokemon sprite. very basic.




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hello everyone, i have a made a concept map (im not good at art) Town is where you start off, everything will be fully explorable and won't include loading screens.

next devlog will include gameplay of some of the features that i have been working on.

Check out some portraits for Pokémon that I have finished so far, and here is a completed layout for a dungeon floor. Make sure to join my discord for the full devlog. https://discord.gg/gM6maJbURX

Introducing Deity pokemon (basically totem pokemon) which are bosses in dungeons and at a certain point will be able to evolve one of your pokemon into a deity pokemon (only happens once so choose wisely) these are some of the deities available

here's a new (WIP) version of rayquaza, which is Dragon/Fairy type. but the original rayquaza will still be obtainable. Front facing sprite is coming soon.

here's a pretty exciting new feature in v19, now you can change your house. this feature will be super useful in the future.

Here is my mega devlog from 5/7/23 to 8/31/23 for Pokemon Broad Lands, a classic pokemon experience but with several twists (Check this page's description for more info!). I'm working on this slowly to not get burnt out on it.

#rpg #pokemon #fangame

heres the new and improved version of the female protag.

the enemy battle sprite for the rayquaza variant is done. now it is time for the overworld sprite.

another quick update: Potions will look different in the Riverna Region (Name WIP) and i have finished the 1st part of spriting Armored nidoking (evolves with a special armor item) and Its a buffed version. just need to make a ebdx compatible sprite now.

take a look at what to expect in the demo.