Connected adjacent rooms with doors (+) or floors (.) when commuting this morning #roguelike #indiedev #gamedev #dungeonmercenary #java

Connected adjacent rooms with doors (+) or floors (.) when commuting this morning #roguelike #indiedev #gamedev #dungeonmercenary #java

Juiced combat
Connecting levels: adding the world view πΊοΈ
I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you π
Pixel Card Wars: new cards: spells and items
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!
Pixel Card Wars: How gamedev proceeds (hand design)
Not a mockup
Back to indie dev...
Creating the game's page on GJ, new team: Evil
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