Game
Legends II: Untold Fate
11 years ago

New Game+ Update


The NG+ update will be released sometime this month. This will fix most major bugs and add in a new area that was not previously accessable through the boat named On’viel. The map will be 140x140, and will include harder enemies that will prove a challenge, even to level 30 advanced class characters! I intend to beef up the bosses and add immunities to certain debuffs and effects (such as poison and paralysis). I also intend to lower their weaknesses to a x.5 extra damage so you aren’t bull rushing through bosses like they were all wearing butter armor.

Also, new characters to arrive in On’viel! So far I have a total of 30 characters already planned out, but I think I’ll carry over characters from the first Legends game such as Momiji Satomura and Hokuto, to increase your parties’ size. Two of the new characters include Eren Jaeger, the Titan Slayer from Attack on Titan and Ash, from the Evil Dead/Army of Darkness series (finally giving use to the Chainsaw weapons you find).

Stay tuned for the August NG+ update! It will be the last update unless there is a game breaking glitch that occurs.



0 comments

Loading...

Next up

Returning Character: Momiji Satomura

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria