I’m making two new games:
Marlo in apocaluptic Acid World (50% done)
http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292The adventures o Joe Bucket - NES Demake (10% done)
I’m making two new games:
Marlo in apocaluptic Acid World (50% done)
http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292
The adventures o Joe Bucket - NES Demake (10% done)
NES Mockup Just playing around de NES palete and sprite limitations for fun: Plus a 8-Bit Boss Batle track was added as a Bonus track on the Original Sound Tracks.
Old Drafts I have added to the game blog some Drafts, Drownings and concept arts maded before or during game development. The first one I have found in a notebook yesterday. http://zebaldinho.blogspot.com.br/2015/01/achado-por-acaso.html
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Coming Soon...
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
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