I’m making two new games:
Marlo in apocaluptic Acid World (50% done)
http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292The adventures o Joe Bucket - NES Demake (10% done)
I’m making two new games:
Marlo in apocaluptic Acid World (50% done)
http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292
The adventures o Joe Bucket - NES Demake (10% done)
Old Drafts I have added to the game blog some Drafts, Drownings and concept arts maded before or during game development. The first one I have found in a notebook yesterday. http://zebaldinho.blogspot.com.br/2015/01/achado-por-acaso.html
NES Mockup Just playing around de NES palete and sprite limitations for fun: Plus a 8-Bit Boss Batle track was added as a Bonus track on the Original Sound Tracks.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So
i may or may not make an full art of some person or i may just leave this like that-
Chiaki Nanami!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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