I’m making two new games:
Marlo in apocaluptic Acid World (50% done)
http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292The adventures o Joe Bucket - NES Demake (10% done)
I’m making two new games:
Marlo in apocaluptic Acid World (50% done)
http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292
The adventures o Joe Bucket - NES Demake (10% done)
NES Mockup Just playing around de NES palete and sprite limitations for fun: Plus a 8-Bit Boss Batle track was added as a Bonus track on the Original Sound Tracks.
Old Drafts I have added to the game blog some Drafts, Drownings and concept arts maded before or during game development. The first one I have found in a notebook yesterday. http://zebaldinho.blogspot.com.br/2015/01/achado-por-acaso.html
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
I worked so hard to get all four of them to the end safely, but then...
An infected room from the second part of Cybel ! Are you up for some cleansing?
Levels' maps.
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
0 comments