I’m making two new games:
Marlo in apocaluptic Acid World (50% done)
http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292The adventures o Joe Bucket - NES Demake (10% done)
I’m making two new games:
Marlo in apocaluptic Acid World (50% done)
http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292
The adventures o Joe Bucket - NES Demake (10% done)
NES Mockup Just playing around de NES palete and sprite limitations for fun: Plus a 8-Bit Boss Batle track was added as a Bonus track on the Original Sound Tracks.
Old Drafts I have added to the game blog some Drafts, Drownings and concept arts maded before or during game development. The first one I have found in a notebook yesterday. http://zebaldinho.blogspot.com.br/2015/01/achado-por-acaso.html
art comission.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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