I’m making two new games:
Marlo in apocaluptic Acid World (50% done)
http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292The adventures o Joe Bucket - NES Demake (10% done)
I’m making two new games:
Marlo in apocaluptic Acid World (50% done)
http://gamejolt.com/games/marlo-in-apocalyptic-acid-world/91292
The adventures o Joe Bucket - NES Demake (10% done)
Old Drafts I have added to the game blog some Drafts, Drownings and concept arts maded before or during game development. The first one I have found in a notebook yesterday. http://zebaldinho.blogspot.com.br/2015/01/achado-por-acaso.html
NES Mockup Just playing around de NES palete and sprite limitations for fun: Plus a 8-Bit Boss Batle track was added as a Bonus track on the Original Sound Tracks.
Path of Kami: The Evolution of the Lore
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Levels' maps.
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
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