Next up
First looks at the remade menu.
Starting from today, Any Future updates for my games will include a "Render Distance" setting to reduce lag. Lowering this setting will prevent device overload, which should make Smooth performance.
I have been making signifigant progress on this game recently, and I am planning that there will likely be a teaser next week... Midnight Surviellance plans to release this Halloween, Though, there could be a delay due to lack of development time.
These two aren't to be messed with...
The new changes i have in this devlog is that they have footsteps, idle breathing, and spotted sfx to give some more realism to their ai's
I am working on Slendrina, Some jumpscares for these 4, and last few touches.
Don't let him catch you...
(Work in progress) Game planning to come this halloween!
It's almost time to reveal the next big game...
Day 4 of my current progress. Slendrina's Mother now wakes up and breaks free from her imprisonment after completing this puzzle.
Then something else happens...
Work in progress...
But the game wouldn't be able to release until Next Feburary, Because of a New way of escape, A shotgun weapon, and some other small details to enhance the gameplay. Please be patient as i will provide as much as i can.
I have been working hardly on this project. I appreciate everyone's patience. I have been really struggling with my depression lately so i apologize for any delay. I promise I have more things coming soon though.
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