Next up
I added a terminal, to allow you use commands to do advanced stuff, like create and manage projects, saves and others. (Not available on github for now)
Superlitium 0.2.0 is out
Introducing the new Audio API
Create a new sound source with:
litiumapi.litaudio.newSource(sourceName, songData)
with support at 3 sound sources at same time.
Documentation is working in progress.
so, the version 0.1.5 beta is out now, so you can test superlitium by yourself. This is a beta build, so expect crashes, visual bugs and other stuff. If you found any bug or have a suggestion let me know. Also this version is available on github too.
Everything is Crab is the animal evolution roguelike.
Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
Play the Next Fest demo: https://bit.ly/EverythingIsCrab
Complete EIC-inspired quests!
So... was some time since I don't post something here or actually posting related to FNAF, but this is a quick preview of something I've working with my friend.
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
Starting the new Pixel editor, able you to draw your pixel art instead of using a external editor and converting it to a diferent format.
Neonix! Is back baby!!! And also open source
Happy Devruary! Devruary Day 23 celebrates @danimarti ![]()
! They're the 3D artist and game dev behind Lobo, Meteor Shower, and Crumbling World. We also have a question for the devs of Game Jolt: What kind of feedback helps you most?
So I was bored and I got eventually recreating geometry dash/The immposible game with love2D without any Physics library.












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