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172
Game
Somewhen
1 month ago

New main menu and new bust art! The background changes per menu type too!




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Day 14 stuff! My daily streak on Bsky is going strong!

I showcased my new battle camera a little more! And I gave enemies some new poses. I still have to update the party's sprites...

I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!

Heavily inspired by Kingdom Hearts 2.

Sorting out Base Break baseball cards!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

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Working on some more #procgen in #rpgmaker! The layouts sometimes get very interesting! Will work on the rooms and spawning of monsters and treasure chests soon!!! I even improved the compass with a full map! #gamedev #indiegamedev #rpg #jrpg #somewhen

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.