
Next up
I'm largely inspired by Final Fantasy X, so enemies do have Pyrefly-like objects about them!
Update 4/4! The new battle system was already underway, but I've gotten to a much more stable point! Can't wait to show you guys more!
Update 2 of 4! Overtime Gauge updated too to be a bit more liquid-y!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
One of my favorite attacks!
New menu look and transitions go!
The 6 main characters in SOMEWHEN. It's about time!
Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!






















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