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3 years ago

New: Optigan Engine 2.4 is now out! Still some bugs I need to work out, although.

#D7_Studios #D7Studios #D7




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Hello everyone!

I am excited to announce that Optigan will be stepping in a new direction from now on. Because of this, we will be cutting ties with TGF Engine in mid-June!

Things I plan on

- Moving objects

- Collaboration with D7

- Head turning/Bobbing

After the next Optigan update, I have BIG things planned 👀

Behold: The Optigan Ring of Doom...

--Coming Soon to an Optigan Port Near you ;)--

Huh wait I thought it was just Bryant-

Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)

Also Name Change to something more appropriate with the mod

Optigan 3.0 is FINALLY out!

Features:

- Teleporters

- Multi-map compatibility

- Mouse turning

- Enemies

+-Make more with: Optigan-+

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

In Celebration of my #spawnday, I am Releasing a "D7-Wikipedia!" It's Very Experimental, and I would like Feedback on it; It's 100% not finished yet, but when it is, I hope the community can enjoy it! #D7

>> https://sites.google.com/view/d7-pedia/ <<

Was working on a game in Optigan D7, got carried away, and accidentally started working on something new... Woops! Both are more than halfway done & plan on releasing soon. In the meantime, have this 634 x 324, 88% quality teaser screenshot.

Consumerism

I'm planning on making a map editor in my 3d game engine soon. I want to make a UI so users can switch between items they can place.

#D7