Game
Tempo Temple Chaos


5 years ago

New player and pet added, Val and her warrior dog Hallah,

The Dolly Engine I made has been updated and she is ready to be played, I just gotta program her in Tempo Temple Chaos. For now she will appear as bonus stages when you find a token




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Val mode is back in effect, The post game content is being worked on and a lot more content has been made before I posted this. The main game is still full and playable in the "Early version" the full will have this post game and boss attack.

Cya later

The last normal boss has been made and the last few floors and final boss is now in development.

The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.

Soooo long story short...

So far so good!

So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,

I made the next set of floors and boss battle and after the boss and check point, So far so good.

This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.

I just realized I still had the game set to Early access, I set it to complete and stable...My bad, Thank you again for playing and stuff.

I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.

I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.

Back to game making

https://youtu.be/R0Y-AhH4ZBs

I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.

Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.