Game
Outertale (Project Spacetime)

3 years ago

New text render performance (even in its glitchy state, it's still doing all the rendering it would otherwise). Ran on a laptop with intel HD graphics, battery saver mode, browser running in background, and the STAT menu open in-game. Still hitting 30FPS!




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Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

just kidding heres the real 2000 follower special

(he made it even better)

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

can you believe it guys

literally 1984

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

we do a little computing

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)