Game
Outertale (Project Spacetime)

3 years ago

New text render performance (even in its glitchy state, it's still doing all the rendering it would otherwise). Ran on a laptop with intel HD graphics, battery saver mode, browser running in background, and the STAT menu open in-game. Still hitting 30FPS!




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we do a little computing

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

Here at redleaf industries, we have expert planning capabilities :3

tell your friends AND foes!! (art by @NerNot1 )

To whomever it may concerneth

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)