I'm going to change the style of the game a little bit and that's why I can take a little time in the next updates. The game was only supposed to have the weapons shop and improvements but I thought of improving the waves by placing random enemies that in the future will have buffs and debuffs in addition to the improvements being made when a certain amount of waves is completed. And I'm sorry for taking so long to release the new update but I had a lot of thoughts to put in the game and I also thought about stopping a little bit of tinkering with the game and now I'll continue tinkering with the game by putting what I said above. 
Next up
Hi! Today I created a new weapon the DL-20 and put new particle effects
In the next update there will be addition of a new weapon (M24), and the ammo system. I don't know when I'll make it available as I'm thinking of adding more things like improvements and a small change in the game.
New Music
Counter of how many enemies have been defeated and waves are being made.
I added sound effects to the texts, balanced the health and damage of enemies, fixed the player's defense system, also added that by completing the level you recover all your life.
I took some photos and videos of the game:
UPGERECRY released!
It's another simple game I made in one day at Turbowarp. The objective is for you to use your jetpack to collect the Crystals so as not to increase the fire.
Note: From now on I will communicate when the game release.
It's been a few days but I put the music of the first Bossfight that is being made in the game here at Game Jolt.
I updated the game with @TakameKitsune
suggestion! Thank you for the suggestion, but now speaking of my disappearance on the platform:
I added a few things to the menu.
Images about some things about the project.











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