I'm going to change the style of the game a little bit and that's why I can take a little time in the next updates. The game was only supposed to have the weapons shop and improvements but I thought of improving the waves by placing random enemies that in the future will have buffs and debuffs in addition to the improvements being made when a certain amount of waves is completed. And I'm sorry for taking so long to release the new update but I had a lot of thoughts to put in the game and I also thought about stopping a little bit of tinkering with the game and now I'll continue tinkering with the game by putting what I said above.
Next up
UPGERECRY released!
It's another simple game I made in one day at Turbowarp. The objective is for you to use your jetpack to collect the Crystals so as not to increase the fire.
Note: From now on I will communicate when the game release.
Good evening!
Today, I finished adding the enemy spawning system. Now I pretend make the player stats and combat system.
I added a few things to the menu.
I am starting to work on a quest system. However, before that, I implemented the dialogue system and began considering adding a karma system that changes based on the player's actions.
Goodnight! This is a new project that I'm working on and I made a video to show the beginning of development.
My first #FanArtFriday :)
I updated the game with @TakameKitsune suggestion! Thank you for the suggestion, but now speaking of my disappearance on the platform:
Settings button is done and for now it only contains the option to decrease the music volume and mute the music.
Images about some things about the project.
Good evening!
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