Game
Beat_Lab Level_Editor (in development)

5 years ago

News 3.12.20

Animation tester update coming soon !!!!!!


Editor:
* I'm starting to develop a menu for attacks. It will be a little tricky, but I think I can handle it quickly

* I assume that closer to December 31st I will time to finish work on the editor

Animation Tester:

* Probably no one noticed a small update, but yesterday I released an update (v. 0.0.3), and in it

** Added new types of attacks (Type moving)

** Auto-expanding screen (not tested, but judging by the editor it should work)

** Added console (well, think about how to open it yourself)



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I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened

.TXT - Intended as the main

.JSON - Import to the game

.BLL - The work of lab technicians, staff and the community

_Experimental_Mode. In a long development process

Finally! New trigger type fully operational!

Strange, the code goes astray...

21 subscribers ... Guys, where did so many of you come from? It was only 11

All generations

News 01/15/20 ..?

I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.

Saving trigger data via XML works best ...

Yay... Again bugs!

... Again