
Next posts will be about gameplay mechanics!
I will make them by the list from the top.
Next up
Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p
Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates
Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)
Our pals at @serenityforge ![]()
have released Doki Doki Literature Club on iOS and Android!
Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!
New weapons, new features, and a.i upgrading! Today our little team had a conversation about main game loop. Ai in Collecta would hear you if you are LOUD, and they well receive more damage from stealth attacks. Every fight will be like mini boss fight.
This week's Fan Art Friday celebrates Bendy because Bendy and the Dark Revival turns 3 on November 15! Accept the quest in your quest log to get started.
Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)
Long time no see! Since our last meeting I`ve made test AI, which can patrol, go agressive and die. And yeah, it`s finally early gameplay :D Also if you don`t have weapon, feel free to use environment!
Happy Halloween! Today's prompt is Pumpkin! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Added some rooms and testing stability of generation, but it`s still a lot of work ahead










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