Next up
hmm
Just as a heads up: I won't be spending as much time on the project as I need to focus on some IRL stuff that's more important.
Some wacky shenanigans with Godot.
we're back into track!
hmm...
A little scene from Cyan, my horror RPG.
Not spoiling too much, but the game will have similar endings like the original one, but the way in which they are achieved will be different.
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Progress Update: Dialog system is (sort of) complete, alongside a fully working options menu that can save and edit configs. Also started working on props/buildings.
12% accuracy is my gamer move (It get's a little bloody, a warning just in case)
g u n
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