Next up
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
Can it be done?
(Also, Happy New Year)
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.
Yeah, we're doing this.
Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.
I might be having too much fun with this process...
This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.
First signs of danger.
The more things change, the more they stay the same.










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