Next up
The more things change, the more they stay the same.
Can it be done?
(Also, Happy New Year)
This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.
Suppose it's rude to come back doing polls without showing some sort of progress for it.
Suppose it was about time that some of these skills got a little extra kick.
First signs of danger.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
Yeah, we're doing this.










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