Next up
First signs of danger.
I might be having too much fun with this process...
Motivation has returned in a substantial enough way.
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
Not quite the fix I've been talking about for the past few weeks, but it's at least progress.
New look, new direction.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.
New project is having a fun, early outing.
The more things change, the more they stay the same.
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