Now there's a chance to the enemy open the door to hunt you.
Agora existe uma chance do inimigo conseguir abrir a porta para te perseguir.
#prototype #horror #unreal #house #indie #darkness #monster #enemy #hunt
Working on the doors, now they open and close :)
Trabalhando nas portas, agora elas abrem e fecham :)
#unreal #doors #game #house #horror #dark #gamedev #indie
Working on battery spawn :D Now the keys and batteries are randomly spawning in the level every begin play
Trabalhando no spawn das baterias, agora as chaves e as batterias respawnan aleatóriamente na cena todo começo de jogo
#horro #unreal #indie #game
Now we have keys to unlock the doors
Agora temos chaves para poder destrancar as portas
#keys #house #unrealengine #dark #horror #gamedev
William Afton | Five Nights at Freddy's : Witness
Now the itens are done, keys, batteries and matches, next step create the enemy and get references for the house and make a blockout of the scene
#game #gamedev #indie #horror #unrealengine #terror #house #dark
first report on hn rtx. made a bunch of basic materials, customized the project, read the documentation and now I'm starting to deal with assets. i remake the flashlight in the second picture is a comparison #HNRTX
Working on randomization of the key positions, every run the keys change place.
Trabalhando na randomização das chaves, toda run elas aparecem em lugares diferentes.
#unreal #house #gamedev #indie #horror #keys #random
Starting to implementing sounds FXs to my prototype :) #unreal #engine #horror #game #indie #house #dark #sounds #terror
Five Nights at Freddy's : Witness | Hiding | Work In Progress
Programing the candle system, now you can turn on to illuminate to save battery.
Programando o sitema das velas, agora você pode acende-las para economizar bateria.
#unreal #engine #horror #gamedev #indie #house #dark #prototype
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