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98
Game
Project "Frame"
4 years ago

Now there's a chance to the enemy open the door to hunt you.

Agora existe uma chance do inimigo conseguir abrir a porta para te perseguir.

#prototype #horror #unreal #house #indie #darkness #monster #enemy #hunt




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Starting to implementing sounds FXs to my prototype :) #unreal #engine #horror #game #indie #house #dark #sounds #terror

Working on the blockout of the house, and modeling some modular pieces.

Trabalhando no blockout da casa, e modelando algumas peças modulares.

#3D #unreal #horror #house #indie #game #prototype

Working on the doors, now they open and close :)

Trabalhando nas portas, agora elas abrem e fecham :)

#unreal #doors #game #house #horror #dark #gamedev #indie

Quick peek at my loot to equip flow. Open chest, grab gear, drop it straight into your hands. Still early, but the core is solid and works with both controller and KBM. More polish coming soon.

Now the itens are done, keys, batteries and matches, next step create the enemy and get references for the house and make a blockout of the scene

#game #gamedev #indie #horror #unrealengine #terror #house #dark

Light work today on combining a piece of data and a checkbox. Unreal can't do this through C++ templates so I had to manually make a variant for each data type. Made it for several universal Blueprint data types.

Working on battery spawn :D Now the keys and batteries are randomly spawning in the level every begin play

Trabalhando no spawn das baterias, agora as chaves e as batterias respawnan aleatóriamente na cena todo começo de jogo

#horro #unreal #indie #game

Programing the candle system, now you can turn on to illuminate to save battery.

Programando o sitema das velas, agora você pode acende-las para economizar bateria.

#unreal #engine #horror #gamedev #indie #house #dark #prototype

Living room test

SOUND ON

Firsts steps of the enemy creation, you can't see him, but you can see his footsteps. Primeiras etapas da criação do inimigo, você não consegue vê-lo, mas pode enxergar as suas pegadas.

#enemy #invisible #gamedev #indie #unreal #horror #house