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JadeCon™: JadeJohnson Industries Gaming-News, Music, Development-Tutorials, Animations, Film, TV, And Tons Of Freebies
4 months ago

Now you can actually win and lose each match instead of it lasting forever!

We now use a special "Knockout-Pixel"-system, since the engine's now entirely controlled by cursor movement.


These invisible objects can be placed anywhere on-screen, be re-sized and re-shaped, and even be rigged to both spawn late and expire early; all on a per-move basis, for extra difficulty!

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