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O modo speedrun foi definitivamente uma boa ideia, acho que me viciei nele.
Descobri que consigo terminar o jogo muito mais rápido do que pensava (menos de 4 minutos). Mal espero pra compartilhar com vocês!
#gamedev #indiegame
Se você ta lendo o artigo, segue o jogo também

Yeah, I noticed I put the wrong date on Breath sales... it was supposed to end today, but I defined it to next saturday. As a sorry, extended till tomorrow. Promotion still on, buy now and get a free #steam key! #indiegame
Doing some testings for my next game... all looks good so far
My #indiegame Breath will soon receive some updates with improved visuals, bug fixes, new title screen, etc. Pro-tip: now for the spider stick to the wall you need to jump!
Breath is on #Steam! #indiedev
Pt-Br:
YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game
You can't fly near walls, and now your wings react if you are too close :D Just some details s2 #indiegame #indiedev #madewithunity #devlog #BreathGame Pt-Br:
For this #screenshotSaturday I show one of the bosses of my #indiegame Breath! Last 6 hours Breath is discounted on gamejolt, the promotion keeps on, buy Breath now (discounted) and earn a steam key when released ;) #gamedev
I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:
New build, more bugs fixed, I think now there is not any major bug... I hope =x #indiegame #gamedev #BreathGame
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