Game
Somewhen

10 months ago

OK, sorry for being EXTREMELY annoying today, I promise this the last thing for today!

Most stages will have randomized encounters done THIS way. Which one of those chests are mimics anyway...?




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Day 1 & 2 of daily challenge. I worked on controllers, more helpful options, and some other goodies here.

Day 3. Save/load screen. Added autosave. Tallied EXP score might be a thing I want to do below the usual Style Level.

Not perfect yet, but you get the idea, right?

Happy Valentines Day! 💖 Featuring a Bride👰 and Groom🤵 from my upcoming game for #RMJam700 🌹 #oc #art #artwork #digitalart #valentinesday

New main menu and new bust art! The background changes per menu type too!

It's Goro

Sorry! I swear I'm working on more things, but I'm also tidying up a bunch of menus like this one... At least you can look at some more of these Base Break cards in the inspector for now...?

Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~

LOVE is in the AIR! AAAAAAAAAA

VALENTINE'S DAY IS COMINGGG

QUICK! Use one of THESE cards to PROCLAIM your DESIRES and escape the WRATH of VALENTINO!!!!

Norman Jones, Professor Frippel, Miodesopsia ... RETURN!

I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!

Heavily inspired by Kingdom Hearts 2.