Game
Somewhen

8 months ago

OK, sorry for being EXTREMELY annoying today, I promise this the last thing for today!

Most stages will have randomized encounters done THIS way. Which one of those chests are mimics anyway...?




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Sorry about being quiet all week. I pulled the trigger on working on the card minigame for Somewhen. It's a nice break from working on the main scenario and battle/town-building system(s).

Working on some more #procgen in #rpgmaker! The layouts sometimes get very interesting! Will work on the rooms and spawning of monsters and treasure chests soon!!! I even improved the compass with a full map! #gamedev #indiegamedev #rpg #jrpg #somewhen

Yeah, I'm starting to get lost in my own dungeons, so I set up compass points. I'll add them to future things I spawn too, like monsters and chests... Oh, yeah, by the way, I'm working on procedurally generated dungeons in #RPGMAKER!

I Drew Saga from Into Draconia!

An RPG Maker game by @ninesoulssea , they make good games!

Not perfect yet, but you get the idea, right?

Normies

There will be a new banner soon! https://bsky.app/profile/hopscorch.bsky.social You can also follow the game's progress on my new Bsky! Thank you!!

SOMEWHEN has more sound effects to it now! Yay! Starting to feel like a game even more! There's a slight controller rumble when the ball is hit, for good measure. #rpgmakerMV #rpgmaker #SOMEWHEN

A DEMO for Silent Knight is out NOW! Try it out!

Check article for more info.

Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.