Game
Outertale (Project Spacetime)
4 years ago

Okay, so, just an update. I kiiiinda soooorta just re-did the entire genocide route from the ground up, so uh... yeah. But that's mostly done now! And hopefully after a bit of testing, I can actually resume work on pap's battle logic! Ya YEET




0 comments

Loading...

Next up

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

tell your friends AND foes!! (art by @NerNot1 )

the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!

To whomever it may concerneth

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

chillin' by the SYRUP cooler

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

we do a little computing

Here at redleaf industries, we have expert planning capabilities :3