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[Reworking On] Sonic.EXE: The Last Days of Mobius (Round 1)

2 years ago

Omg, this game has 10 followers, thank you, and here is a sneak peek for mecha sonic mk II's level screenshot! (please note this is a work in progress)




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its been awhile, hasn't it? probably. anyways, there was this question that's been in my head for awhile and well. I just wanted to get it out.

Devlog #1, as soon as I started developing the level select, I started to use the fire sprites from sonic 3 for the background and use the special stage tilesets please note this isn't finalized!

Notice: Ok, so, the game development will take longer and if you are seeing this post, just read the article!

new oc moment.

oh btw, I'm not dead! I've been thinking of mock-ups for what my fan-game should have and what it should look like! Please note the tails and knuckles sprites will be changed in the main menu so, expect that soon!

A recreation of boombuster's sonic.exe I guess-

the entire development of the game will be restarted and have its engine switched to Sonic Worlds Delta 1.5.2 New Edition!

you know... I've been planning on doing this for awhile... and yeah.... I've been planning on making a post of my upcoming games that may or may not come out pending on my coding skills in clickteam fusion!

The Rework Update is done and available now for download!

This update features Sonic, Tails, Knuckles, Eggman and Metal Sonic as playable characters.

New stages, new "Final Escape" theme and many more!

Any bugs must be reported so I can fix them!

official title screen sneak-peek! (not finalized)