Game
Arkinum's Project: Magi War
4 years ago

One of my goals with this release was to optimize the game so it would run on lower end machines, but I ended up doing the opposite lol​. 

See 'Info' on the main, in game menu for a list of things updated in v2.




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v6.0 quick notes:

-Updated the inventory system.  Player can now equip drop weapons.

-Pressing the swap weapon key now toggles between equipment slots.

-Revised the inventory control buttons a bit.

-Save system.  Rough draft, but still operational.

v8.0 quick notes:

-4 New Maps

-The Beginnings of a Game Loop

v5.0 quick notes:

-Trimmed off a lot of fat

-Made a drop script that drops weapons of different rarity and stats

-Added a new monster

-Bunch of minor tweaks and changes

​Update on Main Game Progress. 1

Since Game Jolt only allows for an unsatisfying amount of text per devlog, I've included the more in depth devlog text as an image file.

v7.0 quick notes:

-New Tile Set

-Dialogue System

-Area Transition

-Shop System

Update on Main Game Progress. 2

As usual see the text graphic for a written explanation.

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art comission.

Successful landing

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