Game
Immortal Sins

7 years ago

One of the maps got a makeover.




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Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Enjoy a nice dish, get a nice buff. What's not to like?

Added achievements. Because why not?

Done some improvements to the backup system. Even added an icon to let you know that it's working.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Something something... Stuff that I worked on.

Waz zis? An overhauled map? Yes. Coming soon.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.