
Next up
Same place as last post, but at niiiiight. Oooooooh.
The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.
Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!
BATTLE SYSTEM IN MY RPG MAKER XP GAME
(srry I forgot to link the post to my game :CC)
WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!
After 8 years of development, I am proud to announce that Legends of Celestite Part 1: The All Bearer (Tetsu no bara) has finally been released on Steam, January 30th!
Don't miss out on the -10% launch discount. :)
https://store.steampowered.com/app/1699950/Legends_of_Celestite_…
Baseball, huh?
Changed the battle UI drastically again--hopefully for one of the last times!
After a year of development, The Nian-Xi Chronicles: Prelude is finally released fully!
Survive an intense gauntlet of labyrinths, battle over 50 uniquely drawn spirits, learn hundreds of skills, and more completely for free in this First Person DRPG!
More new UI with animated water texture in the bg to mimic the feel from Final Fantasy X and X-2 info windows by a way I think is pretty neat!




























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