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Game
Toy Battalion
11 months ago

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Devlog 4: Damage Indicator

I have now added a WIP damage indicator to the game, now you can finally see how much damage you do

Devlog 7: Upgraded Player Model, New Aim Offset, Head Look, and Leopard Crawl.

Made the player model better, added a MUCH better aim offset system, made it so that the player's head turns to your crosshair, and made it so you can Leopard Crawl.

Devlog 8: Tank(1)

I made a tank, I have trouble figuring out how fast it should go, but hey, atleast it works, now just need to add the turret rotation, and ability to shoot. It totally didn't take me 100 tutorials to figure out how to do it...

Devlog 1: Movement and Weapon

Devlog 4: Too many changes to write here.

Some random mech thing because I'm bored.

Devlog 3: Added recoil to the weapons

Devlog 3: Main Menu

I added the W.I.P of a functional main menu, you can also see the aim offset in the above video. (I don't have a clue why the vids so low quality but anyway...)

Got bored one day so I 3D modeled a bunch of parts so I could make lots of the different Eva units

Devlog 2: Added some game feel, and a basic enemy AI, also a basic map, and some GUI elements for the guns.