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Toy Battalion
2 years ago

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Worked on improving the UI, and improved some other stuff, also released the Movement Alpha

Some new images of the game, set on Cinematic level graphics, my toaster sacrificed itself for these images, R.I.P Toaster Computer.

Devlog 7: Upgraded Player Model, New Aim Offset, Head Look, and Leopard Crawl.

Made the player model better, added a MUCH better aim offset system, made it so that the player's head turns to your crosshair, and made it so you can Leopard Crawl.

The Crash Site

Beta 04 released.

A second try at making mecha combat, much cleaner this time since I know what I'm doing(slightly more than last time). Trying to make it feel both agile and realistic.

Meet the Sergeant.

Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.

A bit trippy and confusing to look at, but I think the material works well.

Devlog 4: Damage Indicator

I have now added a WIP damage indicator to the game, now you can finally see how much damage you do