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Demiurge's Spear
6 months ago

Demiurge's Spear BETA 1.0.0 has been released.


Next up; performance enhancements, probably need to switch from Niagara to something else, that may help. I see the most performance issues arise when firing the left gun, or when the enemies fire full auto. I don't really know, I think making the performance better should be my top priority at this point, aside from making half the widgets do something...



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33: The return of the Martyr pistol, added weapon switching(Z), added aiming and a rangefinder(RMB), changed the 'sword' keybind to (F) and the 'dodge' keybind to (ALT).

31: Enemy counter and different animations depending on what state you're in.

38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

37: Newest version released.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

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Beta 3.0 released, added Dodge, Wall jump, added Saving(Beta), Fixed the Ingame Options Menu, can't add a video sadly, my internet decided it's not gonna work for anything higher than 0.3kb today.

32: Sword slash decals, model changes, font changes, and

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

Working on some additions to the map, also making the hive explode MORE, for literally no reason other than performance. Also gonna make that hurt enemies. I really need to make a loading screen though...