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Progress Update No. 9
Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.
Grenades are now fully implemented!
I took a week off from developing other things to prevent burnout.
I made this instead.
It's dumb.
Play it anyway.
Some lighting and visuals updates.
I'm on the brink of losing almost everything I own. If you need a 3D Model made, or a set of 3D Models, check out my Ko-Fi commissions. I do #FNaF Models for pretty cheap.
4 slots open. #commissionsOpen
:>
Got throwable *logic* in and complete, but no animations yet so it just defaults to the handgun anims. It's a start!
Merry late Christmas from Fredbear & Friends!
See you next year :)
Today I realized that thanks to the addition of broken doors that are stuck halfway closed, all of my enemies are going to need to be able to crawl under them, and so, crawl they will.
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