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Balls n' Stars 2
2 years ago

Pardon me for nearly 2 weeks of not showing stuff, but I have nothing worth showing while I still work on World 2

I guess just making the booster cyan everywhere isn't going to work well so... time to make it white and use Unity's sprite colorizer instead




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Happy 2024, everyone! Balls n' Stars 2 is back in development!

So, 3 out of 4 settings section are done and there's only one more to work with, the Controls section.

After days of unstoppable procrastinating, the settings menu is finally done!

Welp, guess it's time to work on the fourth island. 🏝️🍂

Refining the boss experience, the first boss now should be relatively more challenging now.

As well as the health bar for the boss! So you know how weak the boss is as you defeat them.

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Working on the Town Square, and so far, it's going places (literally)

There's more I have to add, including NPCs and more buildings

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

2 posts today because I can't stop forgetting about posting stuff on this platform

First, the most recent one, readable signs and change in atmosphere when one sector away from the boss

Almost forgot to show y'all the new loading screen animation, initially to add a white panel behind the icons since they might blend with the background which changes with each island.

Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!

Quests inspired by the game have entered your quest log.

Get the game: https://bit.ly/slimeheroessteam

Made some more signs, but I'll only show one today

The Nana sign, indicates that she's somewhere within the range of the player's location