Next up
Unique NPCs now have dialogue icons!
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Added signs so you know what you should do in the stage, because stage descriptions don't show during gameplay. Only in the stage select.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno
Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.
And yes, the fourth island is themed after autumn / fall.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules













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