Poisonous areas
Something I wanted to do for a very long time! One of my oldest idea: poisonous areas, here’s a paralyzing one #roguelike #gamedev #indiedev #nethack It’s gonna be fun pushing monsters into them ☺
Next up
Juiced combat
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
Pixel Card Wars: new cards: spells and items
Completing the board
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
Creating the game's page on GJ, new team: Evil
Back to indie dev...
Connecting levels: adding the world view 🗺️
Not a mockup
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!










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