Game
Michael Clever: The Trap
6 years ago

[PORTUGUESE]

E como a #gamejaaj3 termina amanhã, então a Build do que consegui fazer estará disponível.

[ENGLISH]

And as #gamejaaj3 ends tomorrow, then the build of what I've been able to do will be available.




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[PORTUGUESE]

Pessoal, estou trabalhando na interface do jogo e em uma ideia interessante que tive a respeito do tema sugerido.

[ENGLISH]

Guys, I'm working on the game interface and an interesting idea I had about the suggested theme.

#action

Pessoal, estou trabalhando nos Bilhetes do jogo, vou postar o primeiro. O jogador deve encontrar estes bilhetes pra liberar o próximo no cenário que será colocado de forma aleatória, os bilhetes contam pouco a pouco quem quer a morte do Michel Clever.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

I was bored, so... ManutKat.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)