Game
Outertale (Project Spacetime)
3 years ago

Progress! Completed two more genocide cutscenes and with that, all major cutscenes in genocide for zone 1 are coded. Probably gonna refine the dialogue tomorrow, since yknow, I ended up refining the Starton dialogue like 81598135 times. xd


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just kidding heres the real 2000 follower special

(he made it even better)

Here at redleaf industries, we have expert planning capabilities :3

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Here at mavis & co we take development very seriously

literally 1984

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

To whomever it may concerneth

This character is called e^deki

They are a raccoon who doesn't strongly feel emotions.

They'll appear later in area 1!

Front and back sprite by @Joe98912 , side sprites by me. Animated by me.

(Side sprite might get ears re-worked soon)

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.