Game
Five Nights at Freddy's: The First Location
3 years ago

Progress Update No. 2


Heya! My trip got delayed by a day, and so here's another update, as I got straight to work upon hearing that.

Fredbear is completely and entirely finished! He has an (early) jumpscare animation, he triggers game over, and he can move to every camera I planned for him to move to, and does so in a matter dependent on his AI (at higher levels, he is more likely to take the most optimal path). The Marionette is also mostly finished, but still needs a jumpscare, which will probably come after my trip. As soon as Spring Bonnie's AI, animation, and functionality is done, I will likely consider a 2 night demo.

That's all, have a good day/night/morning, everyone.

(Side Note: I don't plan to make these a daily thing, by any stretch. Progress has just been surprisingly fast.)



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Progress Update No. 8

Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.

Making progress. There's a lot of modeling left to do for this update, unfortunately. But we're getting there. Slowly.

Progress Update No. 7

Well, @gamejolt decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.

Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.

Progress Update No. 10

The new update is officially planned out and set in stone. It's going to be a bit of a departure from the main game, gameplay-wise, and going to take some time. To compensate, it will act as the game's sequel and the conclusion to the story. See you soon.

Progress Update No. 9

Merry late Christmas from Fredbear & Friends!

See you next year :)