Game
Pocket Fighter EX

7 years ago

Progress Update




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Looks like it is Kim Kaphwan's day! Got me thinking about his KOF15 outfit in NeoGeo Pocket Color style... There's a lot of small details so I had to reduce it somewhat to fit

The abandoned puppy we found on Christmas Eve is getting more vocal and playful.

Ryu from #SF6   in NeoGeo Pocket Color+ Style! I really love Ryu's new look!

#ryu #streetfighter #streetfighter6    #pixelart

3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.

Christmas morning nap 💤

His present is a safe place off the streets.

I did an experiment to get an improvement to sprite rotation quality while maintaining the retro vibe, in Unreal Engine.

I works with any type of 3D transformed object too. And it still respects the scanlines, so it will fit in correctly with CRT filters.

Someone abandoned this puppy, and at Christmas of all times. He's so tiny, defenseless. Well, you're safe now little buddy.

Here's a fun weekend post. A while back I tried to animate Ryu in his new Street Fighter 6 costume in NeoGeo Pocket Color style. I quite like the result! (This will NOT be featured as a costume in PFEX though, I did it just for fun.)

I am now an Unreal Engine developer. Even if Unity Engine walks every word back how could anyone trust them again? Do we continue on where at any moment they can retroactively change the rules? I will not live under that fear. I'm done with them. Deets

Making more progress on 2D Retro-Style ledge behavior for Capsule bodies in Unreal Engine 5. #gamedev #megaman