Game
PropHunt




3 months ago

Update 0.2.7

Small Additions, Changes & Fixes


What's New

  • Windows users can change API between Vulkan and DirectX11

  • Vulkan Resolution Support

  • Hunters will be killed when they run out of ammo

  • Added HDRI Backdrops in Mansion & Apartments

  • Added a Randomizer modification (Hunters will get random weapons every 30 seconds, while Hiders will be changed to a random prop)

  • Gate added to Valley's Entrance

  • Added Stars Skin

Changes

  • Mansion is now Daytime

  • Merged Meshes reducing draw calls

  • Hunters can now Customize weapons while blindfolded

  • Fixed Blurry Main Menu icons at startup



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Next up

Did a lot of stuff on backend so not much to show

but here's something I worked on earlier

Breakable Fences

Another small Update!

V0.2.4

Devious looking fella

yes... Spiritwell is still being worked on...

Update on the hunter AI:

Some problems here & there but the overall AI is coming together pretty well

The problem shown in the clip has been fixed

Early design

In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing

#IndieDev #GameDev #Curiosity #Monster #HorroGame #Monsters

Hunter AI is complete now.

The basic search, investigate and shoot functions work.

I'll make it better over time, adding newer search methods, checking if the player switches props etc

Read Article for more info :)

Demon core goose

I'M BACK!!!

Created this render by two days, just for remind myself how to work with Unity

Update 0.2.6

Size cut, Optimization and small fixes.