Published a new video with the process of creating headphones for the game.
https://youtu.be/6L_bkQcwk2E
Follow the dev:
https://gamejolt.com/games/PAPER_TANKS/474788
https://twitter.com/PAPERTANKS2
#screenshotsaturday #gamedev #indiedev
Next up
Demonstration of game development from scratch
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Working on characters for dialogues
Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity
Paper Burn
📖 Realistic paper burning effect using graph shaders
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It was 3 years of development, the notebook is empty...
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