Game
Voxel Fight (OLD)

7 years ago

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.




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Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Some updates for Voxel Fight, check it out!

What do you think of the water dragon?

A quick clip of the world scoreboard in action.

The new artwork in action

New characters and intro sequence

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)