Next up
Check it out!
New characters and intro sequence
Some updates for Voxel Fight, check it out!
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
patched new version with keyboard controls
A quick clip of the world scoreboard in action.
Update coming soon!
Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.
What do you think of the water dragon?
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
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