Next up
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
The new artwork in action
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.
New characters and intro sequence
What do you think of the water dragon?
Some updates for Voxel Fight, check it out!
Update coming soon!
patched new version with keyboard controls










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