Game
Voxel Fight (OLD)


7 years ago

New characters and intro sequence




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What do you think of the water dragon?

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

The new artwork in action

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Check it out!