Next up
Some updates for Voxel Fight, check it out!
What do you think of the water dragon?
Check it out!
Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
patched new version with keyboard controls
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!










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