Game
Voxel Fight (OLD)


6 years ago

New characters and intro sequence




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Next up

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

Check it out!

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

What do you think of the water dragon?

Update coming soon!

The new artwork in action

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Some updates for Voxel Fight, check it out!