Game
Voxel Fight (OLD)

7 years ago

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.




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Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

What do you think of the water dragon?

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

patched new version with keyboard controls

New characters and intro sequence

Some updates for Voxel Fight, check it out!

A quick clip of the world scoreboard in action.

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!