Next up
What do you think of the water dragon?
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Update coming soon!
New characters and intro sequence
Some updates for Voxel Fight, check it out!
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
A quick clip of the world scoreboard in action.
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
The new artwork in action












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