Next up
What do you think of the water dragon?
The new artwork in action
A quick clip of the world scoreboard in action.
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Some updates for Voxel Fight, check it out!
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
patched new version with keyboard controls
New characters and intro sequence
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.












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