Next up
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Check it out!
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
What do you think of the water dragon?
Some updates for Voxel Fight, check it out!
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
A quick clip of the world scoreboard in action.
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
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