Game
Voxel Fight (OLD)

6 years ago

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Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

New characters and intro sequence

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

A quick clip of the world scoreboard in action.

What do you think of the water dragon?

The new artwork in action