Game
Voxel Fight (OLD)
6 years ago

quick bug fix, "Pinky" wouldn't respond to controls but now should work just like the rest.




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The new artwork in action

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

New characters and intro sequence

What do you think of the water dragon?

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

A quick clip of the world scoreboard in action.

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Update coming soon!