Next up
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
The new artwork in action
New characters and intro sequence
Check it out!
What do you think of the water dragon?
A quick clip of the world scoreboard in action.
Update coming soon!
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.










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