Game
FNaF World XL
7 years ago

Quick follow-up to the first poll (since it currently looks like the original setup might win in a landslide): when switching teams, how should the attack turn be handled?


  17 votes Voting finished



0 comments

Loading...

Next up

It's been a long time coming...

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Suppose it was about time that some of these skills got a little extra kick.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Figured it out.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

That time of year again.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New project is having a fun, early outing.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.